![]() Not in the usual sense." He smiles, and a great pressure swells in your head and vanishes before you can even register alarm.ĭhama of the Bloom: "But I'm not usual. That's why I learned to fight." He gestures at himself. And one day I left the Bloom and came to Sagus Cliffs, and I discovered the world was a different place than I'd thought. I learned how to read people there, and how to understand them. I thought it was normal to play in passages made of gut and tissue, to hide from slavers in diverticula, to watch visitants staggering in from other worlds. I was born there, and I knew nothing of the world outside for the longest time. Thus this isn't a vigilante bar, it's a psychic bar and the enemy isn't a devil, it's a "dreamscape nightmare".ĭhama of the Bloom: I told you they call me 'Dhama of the Bloom'. In some sense this is ultimately just symbolic of the Numenera setting as a whole - you take something vaguely normal or genre (in this case war veteran vigilantes) and add a bunch of sci-fi technobabble crap to it. The world Satan means adversary in Hebrew. So someone is probably going to think about all the cool "world-building" these Adversaries have but - they're literally just devils. It might seem strange, but you have an interesting topography to your mind. He pinches the bridge of his nose, his eyes tightly shut, and you feel a gentle and powerful presence surround your consciousness. : He sets the glass down and shakes your hand. ![]() Either way, you're not getting out!ĭespite what common sense would tell us, we actually want him poking in our head. The second is that I legitimately have no idea what the difference is between a black hole that traps people and an unsolvable maze that traps people. The first is that the author is obviously not confident in their dialogue's ability to convey things to the reader. but a labyrinth? Well! That's a whole different construction. All dramatic places, all powerful and foreboding. "I've seen people construct psychic fortresses, cathedrals, graveyards, hellscapes, and vortices from which no life escapes. "That's a novel construction." He starts ticking items off on his fingers. : "A labyrinth?" He raises an eyebrow and leans back in his seat. You have been warned.Īgain, if the game had character portraits for all these characters you could actually show instead of tell. I strongly recommend that you read the dialogue summaries instead of forcing yourself through all this pretentious crap. I don't like New Age psychic hippy poo poo, and I don't find it interesting. And after you use Intellect ( Intimidation).For this update we're going back to Cliff's Edge. Theboros will agree if you complete Eyes of the Adversary and take the Words of Qra from him.Leto will agree if you use Intellect ( Persuasion) - otherwise she will offer you the gift of prescience.Dhama of the Bloom will agree after you complete Eyes of the Adversary.If you agree with the other veterans, you can use Might ( Intimidation) to kick her out, ending the quest for a reward of 15xp. After talking to Clarion, talk to the veterans in the bar.She wants me convince as many of them as I can to join the Endless Battle. Clarion has been hanging around the Fifth Eye bar, trying to recruit five veteran warriors named Dhama, Theboros, Leto, Feriok, and Ziobe. So far, her efforts to sway them have failed. A Call to War is a side quest in Torment: Tides of Numenera.Ī woman named Clarion has asked me to help convince some veteran warriors to join the Endless Battle.
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